Built in 3 days for the Minijam 45: Pocket-sized Dungeons.

Puzzle game where you play a cube, elements stick to your sides, and you can use them to interact with the world.

Mouse: Left mouse to interact with the world, right click for camera rotation. 
Touch: tapping to interact with the world, 2 fingers for camera rotation.

CHANGELOG
17/01/2020: quality of life patch: persistent scores, retry level once finished, tutorial levels for each skill.
12/01/2020: minijam submission

Credits: 
Sound effects: https://freesound.org/
Icon sprites: https://game-icons.net/

StatusIn development
PlatformsHTML5
Rating
(1)
AuthorJoan Sol ROO
GenrePuzzle
Made withUnity

Comments

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I don't know why bu it often stays zoomed and you can't play... Chrome on Mac.So sad :(


Did you try going full screen? (blue arrows at the bottom)

It can be a bug...

Works well on Firefox ! Good Game really !

Great! 

Yeah, then it was a chrome+mac issue. 

I like how either player or A.I. can grab attack or keys, I got to a point I couldn't get past the red blocks oh well a fun dungeon+puzzle game in one I like the small size of the puzzles so I will say this feels pocket sized for sure! :)

Hey! Thanks for playing, glad you liked it! 

That is the last level, I added it to pump up the complexity, but you almost solved it (hint: you need to dance after you get the key, first with one, but then with both) 

(+1)

Really enjoyed this game. That moment the enemy took my key made me laugh!

Glad you enjoyed it! 

The thief cube is my favorite feature too :)