Built in 3 days for the Minijam 45: Pocket-sized Dungeons.

Puzzle game where you play a cube, elements stick to your sides, and you can use them to interact with the world.

Mouse: Left mouse to interact with the world, right click for camera rotation. 
Touch: tapping to interact with the world, 2 fingers for camera rotation.

17/01/2020: quality of life patch: persistent scores, retry level once finished, tutorial levels for each skill.
12/01/2020: minijam submission

Sound effects: https://freesound.org/
Icon sprites: https://game-icons.net/

StatusIn development
AuthorJoan Sol ROO
Made withUnity


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I don't know why bu it often stays zoomed and you can't play... Chrome on Mac.So sad :(

Did you try going full screen? (blue arrows at the bottom)

It can be a bug...

Works well on Firefox ! Good Game really !


Yeah, then it was a chrome+mac issue. 

I like how either player or A.I. can grab attack or keys, I got to a point I couldn't get past the red blocks oh well a fun dungeon+puzzle game in one I like the small size of the puzzles so I will say this feels pocket sized for sure! :)

Hey! Thanks for playing, glad you liked it! 

That is the last level, I added it to pump up the complexity, but you almost solved it (hint: you need to dance after you get the key, first with one, but then with both) 


Really enjoyed this game. That moment the enemy took my key made me laugh!

Glad you enjoyed it! 

The thief cube is my favorite feature too :)